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Add support for Unreal 6 (#123)
List of issues we had: * echo wallops missing `!user@host` [wallops: Send a full NUH as prefix in echoed WALLOPS unrealircd/unrealircd#186](https://github.com/unrealircd/unrealircd/pull/186) * RPL_MONONLINE is (re)sent on nick case change - https://bugs.unrealircd.org/view.php?id=6013 * MONITOR accepts masks - https://bugs.unrealircd.org/view.php?id=6014 * KICK doesn't support multiple channels anymore, despite unchanged TARGMAX - https://bugs.unrealircd.org/view.php?id=6015
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@ -246,12 +246,12 @@ software:
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make install
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unrealircd:
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name: UnrealIRCd
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name: UnrealIRCd 6
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repository: unrealircd/unrealircd
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refs: &unrealircd_refs
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stable: 94993a03ca8d3c193c0295c33af39270c3f9d27d # 5.2.1-rc1
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release: null
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devel: unreal52
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refs:
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stable: d77f42e4bef388ae344256eeef9a8000345ae381 # 6.0.0 + 2 commits
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release: 893bf864f6c616e891d84916d27e342c252f31aaa # 6.0.0
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devel: unreal60_dev
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devel_release: null
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path: unrealircd
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prefix: ~/.local/unrealircd
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@ -267,6 +267,19 @@ software:
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make -j 4
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make install
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unrealircd-5:
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name: UnrealIRCd 5
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repository: unrealircd/unrealircd
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refs:
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stable: 94993a03ca8d3c193c0295c33af39270c3f9d27d # 5.2.1-rc1
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release: null
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devel: unreal52
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devel_release:
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path: unrealircd
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prefix: ~/.local/unrealircd
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separate_build_job: true
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build_script: *unrealircd_build_script
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#############################
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# Clients:
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@ -354,6 +367,9 @@ tests:
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ircu2:
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software: [ircu2]
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unrealircd-5:
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software: [unrealircd-5]
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unrealircd:
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software: [unrealircd]
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