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* Add Anope controller, and use it with inspircd and unreal * Build Anope before running it, duh * Fix Anope build script * Consistently use ascii casemapping instead of rfc1459 * Skip failing test with Anope
4 lines
128 B
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4 lines
128 B
Plaintext
Boilerplate files so Unreal can be built non-interactively.
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Obviously, you shouldn't use the .pem in a production environment!
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