e8486913a0
workflows: allow go version to float ( #129 )
2022-01-02 21:54:14 +01:00
c826dd6c2e
Bump Go version used to build Ergo
2022-01-02 12:40:24 +01:00
05e78802ca
Add support for Unreal 6 ( #123 )
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List of issues we had:
* echo wallops missing `!user@host` [wallops: Send a full NUH as prefix in echoed WALLOPS unrealircd/unrealircd#186 ](https://github.com/unrealircd/unrealircd/pull/186 )
* RPL_MONONLINE is (re)sent on nick case change - https://bugs.unrealircd.org/view.php?id=6013
* MONITOR accepts masks - https://bugs.unrealircd.org/view.php?id=6014
* KICK doesn't support multiple channels anymore, despite unchanged TARGMAX - https://bugs.unrealircd.org/view.php?id=6015
2021-12-19 00:45:51 +01:00
2684e7edb7
Enable services tests for hybrid and plexus on the CI ( #120 )
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* Enable services tests for hybrid and plexus on the CI
* Workaround the broken Github CI's host config
2021-11-20 12:15:07 +01:00
9ade524447
Bump Limnoria version to make it pass tests
2021-11-06 22:55:01 +01:00
3630a25c11
Add ngircd controller
2021-09-05 17:45:09 +02:00
7d7df34fe5
bahamut: Disable throttling
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Config marks all clients as throttling-exempt, but they sometimes
reconnect to quickly for this exemption to kick in.
2021-08-13 22:53:56 +02:00
1a66d706e7
plexus4: Update to latest commit (this should fix the CI)
2021-08-11 18:23:23 +02:00
370d6a3854
Add missing ircu2 to the CI
2021-08-10 18:47:54 +02:00
56906302b7
Add ircu2/snircd/irc2 controllers + fix tests to support them ( #89 )
2021-08-10 18:42:37 +02:00
84d667e95e
bahamut CI
2021-08-09 23:43:30 +02:00
9de76b6063
basic server test for SCRAM-SHA-256 ( #84 )
2021-08-08 20:47:42 +02:00
ec386a1fc9
Add Plexus4 ( #90 )
2021-08-08 20:46:33 +02:00
77272f83fb
Fix Hybrid support + enable it on CI ( #82 )
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* Fix Hybrid support + enable it on CI
* Can't make Hybrid linking work on Github CI
because the reverse DNS is 'cpu-pool.com' for some reason, and I don't
want to hardcode it, so I give up.
2021-07-10 16:33:32 +02:00
b845642d07
Disable Atheme tests on Insp4
2021-07-07 22:06:38 +02:00
13b4806908
Enable Anope tests on Insp4
2021-07-07 21:46:59 +02:00
b0873d04cb
Split Unreal/Insp's tests between Atheme and serviceless
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it should make the critical path (insp) slightly shorter
2021-07-07 21:30:47 +02:00
8ddf39bd91
Deduplicate Insp/Unreal/Anope builds ( #77 )
2021-07-07 21:05:14 +02:00
a637ae3927
Add Anope controller, and use it with inspircd and unreal ( #75 )
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* Add Anope controller, and use it with inspircd and unreal
* Build Anope before running it, duh
* Fix Anope build script
* Consistently use ascii casemapping instead of rfc1459
* Skip failing test with Anope
2021-07-07 15:06:00 +02:00
314439787a
Don't build with INSPIRCD_DEBUG=3, it prevents m_spanningtree from being loaded
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Unable to load m_spanningtree.so: /home/dev-irc/.local/modules/m_spanningtree.so: undefined symbol: _ZN11CommandSave14SavedTimestampE
2021-07-07 11:44:34 +02:00
7c32d47713
workflows: Disable cache for inspircd + add version flavor to the cache key for others
2021-07-06 21:34:56 +02:00
bfa183e37e
workflows: Prevent $PYTEST_ARGS from being overwritten
2021-07-05 22:04:18 +02:00
853f9c4a8b
Speedup inspircd build
2021-07-05 18:57:59 +02:00
9581ca0cf3
Skip services tests on Insp4.
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Atheme doesn't support it yet.
2021-07-03 20:34:36 +02:00
76eaef39b8
Bump stable versions
2021-07-03 16:38:39 +02:00
26fe83d2c6
Add workflows triggered by crons to run on the latest development versions ( #66 )
2021-07-03 16:15:04 +02:00
d7d6f0c521
Generate .github/workflows/ from a single compact file ( #65 )
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It's easier to read and maintain
2021-07-03 14:50:00 +02:00